﻿Node {
RsID 257
Strg "Empty Stats"
}
Node {
RsID 650
Strg "Flip BackFace"
}
Node {
RsID 555
Strg "Flip Normal"
}
Node {
RsID 550
Strg "This shader should be used in the bump channel to transform a normal map into bump mapping."
Strg "Flip Normal"
}
STR {
RsID 500
Strg "Check to make visible the facets oriented away from the camera"
}
STR {
RsID 450
Strg "Render Normals"
Strg "NormalMapData.dta"
}
Dlog {
RsID 250
Strg ""
Strg ""
Strg ""
Strg ""
Strg "_"
Strg "_"
Strg "_"
Strg "Enter your serial number here and click OK."
Strg "Deeper Serial Number"
}
COMP {
RsID 551
Strg "Deeper Fake"
Strg ""
}
COMP {
RsID 550
Strg "Deeper Normal Map"
Strg "Tools"
}
COMP {
RsID 650
Strg "Normal Map"
Strg "Required"
}
PMap {
RsID 550
Strg "SubShader"
Strg "flip"
}
PMap {
RsID 650
Strg "Flip Backface"
}
